Game · Engineering · 2025

The first game I ever made, playable here

A jump-the-obstacles game, one of the first things I made with Claude Code. Sprites, a game loop, collision, a difficulty ramp, sound. I had never made a game. Getting one to play well on a phone and a desktop was the moment I understood the ceiling had moved. I could build the thing, not just design it.

Client
Own project
Role
Design, art direction, and the build, tuned with Claude Code until it played well on a desktop and on a phone.
Stack
TypeScript, Canvas 2D, React, Claude Code
Space Jump

Space or click to jump. Tap on a phone. Share your score when you crash.

Why it matters

Small engine, honest engine.

A fixed-step loop, sprite sheets, a collision pass, a difficulty curve that ramps with distance, and a share card drawn from the canvas. Every piece was designed, then built, then tuned by playing it.

It is a toy. It is also the proof that changed how I work.

1st
Game I have made
2
Inputs: jump, restart
60
Frames per second
Possibilities